Bard

The word ‘Bard’ brings forth powerful imagery. The Songweavers and Poets of taverns across the lands. The Actor on the stage, delivering powerful soliloquies. The travelling minstrel and the professional busker and musician.
And yet, those words do not do the Bard justice. Many a person may call themselves a Bard. Many rogues with an inclination towards Music have taken up the mantle of Bard, taking the title without the merits. Nay, in truth - the Bard is more than any of those things.
Long ago, when the universe was without form and function, it was woven together. Given life and purpose, by a singular entity, singing the Song of Creation. The land of Omens is home to many different powers. The Mages draw their power from the spirit of the earth, or mana - the Clerics draw their power from the reserves of the Gods. The Bard? The Bard does something entirely different.
Bards touch the edges of creation,they dabble and toy at the hem of the Song. All things in Omens have Names, and all things have a Song. Bards a have transcended just creating beautiful noise with instruments. They’ve begun to hear the true notes of the world, and thus - can play them. Few true Songs are known the realm of mortals, and it takes dedication to learn them. Some may hear them, but forever be unable to use them. Bards are born with ears to hear and hands deft enough, to play. It takes a special person to be a true Bard.

Alignment And Racial Restrictions
Any Non-evil alignment.

Cannot be duergar or reptos.

Though not required, a bard may worship a deity of his alignment, or at least know the deities and their stories.

Profession Requirements :
Minimum of 17 Charisma

Minimum of 16 Intelligence

Minimum of 16 Dexterity

Behavior Toward Others:
Typically, Bards are masters of their instruments. To some, people are just another instrument to play. Thus, Bards can typically get along with just about every alignment, class or race of people. Though they may disdain some one, for one reason or another - they’re often masters at hiding their emotions. If there’s a tale to hear, or a story to be told - A Bard can show considerable acceptance of a person or situation.
When asked to say the first thing that comes to mind when a person hears the word Bard, most will say Music, some will say Acting, others will say Speeches. When asked to say the second thing, all people have the same answer: Ego.
Some may be large and loud, Bards who flaunt their prowess and skill by using the prestige that comes with their class to belittle and bully folk who they perceive as lesser, the uneducated masses. The sort of Bard who consider themselves akin to royalty or the very Gods. Others are smaller and quiet, those who take it upon themselves to teach and educate. Who consider their role to be uplifting those who cannot uplift themselves. And the sort who fall in the middle, equally happy to sing in the tavern or the King’s hall as long as it means proving they are the best of the best.
But all have in common the fierce pride that comes with wielding the powers of creation, of weaving songs to move the world and it’s people. And all think they know the best way to do so. Which leads to the old saying: “Getting Bards to agree on the best way to churn butter is like trying to herd ferrets.”

Class Abilities & Bonuses:
Receives a +5% base bonus to the following skills, when acquired: Pick Locks and Sense Motive.

Bards receive a +1 bonus to Dexterity and to Intelligence at character creation.

Bards have the power to evoke eldritch power in the form of special bardsongs. Bards’ repertoires are varied and broad, and each bard collects her own set of songs of power. Each bard begins play with 2 song points. A bard may purchase a Song of Emotion for 1 point and a Song of Evocation for 2 points. Whenever a bard gains a character level, she also gains an additional song point.

At level 5, and every five levels onward, the bard gains an additional song point, so long as his Charisma is at least 19.

At level 5, the bard has learned how to add his voice to a harmony, permitting him to attempt to sing along with another bard. Doing so either adds +5% to the other bard's concentration, without requiring a concentration check from the assisting bard, or the assisting bard may attempt to roll concentration to add her bard levels to the effect and duration of the other bard's song. The assisting bard must know the song that they are attempting to assist with, and lending their assistance is considered spending the song for the event. Attempting to increase concentration must be done at cast time, but attempting to add levels to an effect may be done at any point that a song is being sung, including channeling.

EXAMPLE: William, a level 6 bard, is attempting to sing Song of Stone. Theodore, his level 6 bardic companion, is sympathetic to William’s effort, and also knows the Song of Stone, so he attempts to join in. Theodore opts to add 5% to William’s concentration, so William rolls his concentration with a +5% bonus. William and Theodore are still struggling to complete their effect, so Rufus, their 16th level bardic teacher, lends his voice to attempt to add his levels to the effect. Rufus passes his concentration check, and the trio manages to drop a ceiling on a set of foes by combining their efforts.

At level 7, the bard gains an additional song point, and now gains 2 song points whenever he increases in level.

At level 21, in addition to her song points, the bard’s mastery of song and creation blossoms into one of the ancient and potent Songs of Eldritch Elucidation. She gains an additional Song of Eldritch Elucidation whenever she advances an additional two levels from then on.

Song Rules:
Some songs are channeled, and their durations will note this. Songs that are not marked (Channeled) will have their effect, even if the bard begins singing another song or is wounded after the cast succeeds. While channeling, the bard can walk, but cannot fight, sing another song (without Dual Casting), or perform any other action, and damage taken can require Constitution checks to maintain concentration, as if the bard had been struck during the casting time.

Songs must be performed loudly enough for the target to clearly hear them.

Class Flaws:
Must select either Shortblades or Longblades as a weapon skill when registering.
-1 to Constitution
-1 to Wisdom
Armour Restrictions: Chainmail and lower Armour only

Starting Skills
Acting 25%, Musical Knowledge 25%, Sense Motive 15%, Storytelling 30%, Ventriloquism

Bard Song Points Progression

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